What don't you like?
The inability to change the key to mute voip. Currently, when I am crouched and trying to look at map, I will disable voip when I don't intend to.
The accuracy of jump shooting. Not sure which direction you are trying to go with Xera as far as drop/recoil/spread, but that is just my opinion. You are trying to prevent bunny hopping by the depletion of water per jump. Making the shooting more inaccurate while jumping would also prevent more players from bunny hopping in the game.
I wish the items in the global inventory automatically stacked. It bothers me so much that my GI isn't a beautiful sight every time I go to it.
I don't like dying so much. So if you could either a) give me super duper hardened so I don't suck so much on stream or b) just give me godmode -- that would be great.
The inability to get over certain fences/walls. Being able to vault or jump over them would be great.
What do you like?
The communication and interaction from the Xera team is fantastic.
This game brings so much nostalgia of previous games I have played, but also has its own identity that gives me a unique experience.
Frequent patches and hot fixes for the betterment of the game.
Changes, additions, and removals based on community feedback while losing focus of your vision of the game.
Lack of crashing. Have many hours logged in this game for closed alpha and have yet to crash (knock on wood).
The game is so fluid and smooth. It just feels great to run around the world exploring, looting, and dying.
The Xera Police Department roleplay is hilarious. I hope they never stop.
Low populated server or high populated server; odds are, you're going to run into someone if you're looking for PvP.
What feature do you think should be #1 priority?
Not a necessarily a feature, but staying true to your vision of the game. I really do appreciate the fact that you are very receptive of community feedback, but hope you keep true to your ideas of the game. The majority of the community has a history with other survival/looting/pvp games and want to take many mechanics and features from those and implement it to this game since they enjoyed those games before they ultimately died. I hope you pick and choose features that contribute to your own ideas and vision of the game and not derail it.
What feature do you think should be #2 priority?:
Grouping. I've killed @Coco more times than I'd like to admit because sometimes I panic.
If you could change anything, what would it be?
I would love to see more players in the game. While the community is growing slowly and steadily, it would be awesome to see an influx of players during closed alpha. I think it would help with the Steam release as well. If we had a solid base of players during Steam release, it would be great for when new players join in. Of course, I can't see the future, but I don't think it would be a good first impression if players purchased Xera (during the Steam release) and there were only a handful of players in the servers with a few of them being middle/high pop. I don't know if that makes any sense, but that's the only thing I would change. Not sure what kind advertising or exposure is taking place, but that's what I would change.
Any Final Feedback / Comments / Suggestions:
Keep it up. Whenever someone new stumbles into my stream and asks about the game, I have nothing, but positive things to say. It feels really good to talk about game that I enjoy and can genuinely recommend people to play.