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IcedYoshi

Staff
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About IcedYoshi

  • Rank
    Community Manager
  • Birthday 02/05/1984

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  1. Hello Survivors! Are you passionate about XERA: Survival and it’s development? Do you love finding bugs and breaking things? Are you someone who always wants to be in the know on what’s coming up? Have you ever wanted an inside look at game development? Can you keep a secret? If so, then our Community Quality Assurance team might be a great fit for you! We are now accepting applications to join our Community QA Team. This is a volunteer position that will assist us in thoroughly playtesting upcoming patches for the game. Our ideal candidates must possess both problem solving and troubleshooting skills, as well as be able to think outside the box. Individuals must be passionate about XERA: Survival and want to help with the development process. You must also be an active member of the community, and are a positive reflection of the XERA: Survival community. All candidates must have the ability to record in game footage via ShadowPlay or OBS. For more information on this, please feel free to reach out to IcedYoshi on discord. Finally we ask that candidates must speak English and are flexible with their schedules to attend playtesting sessions to test upcoming patches. We will be monitoring activity and inactive testers will be removed, this will keep the team fresh and make sure quality is assured. If you are accepted into the program, you will be tasked with finding and reproducing bugs and glitches within XERA: Survival, reporting new bugs to the staff, assist with playtesting of upcoming patches at designated times. Please remember that anyone accepted to become apart of the Community QA Team will be required to complete an NDA (non-disclosure agreement) and must keep all non-public information confidential. Applications may be submitted at: https://docs.google.com/forms/d/e/1FAIpQLScu4R9ffpTtESu-e77nU7oLU7cZoESDafF1ZBxKqcm7s4-tvQ/viewform Cheers, Spotted Kiwi Interactive
  2. Hello Survivors, Open Alpha Round 6 will be February 22-24! If you participated in any of the previous Alpha's you DO NOT need to register again, but if you missed out for any reason sign up for free here https://www.xeragame.com/alpha-signup It's an open invite - so anyone that registers gets a key! If you think your friends would like the game, head to our discord and type !invite in the #invitations channel to get a personalized messaged to send. We will be tracking how many each person invites – and will be rewarding the ones with the most sign-ups. We hope to see you all in-game this weekend! Below are the global start times so you know when the open alpha starts in your country. Cheers, Spotted Kiwi Interactive
  3. IcedYoshi

    Toggle Aim

    What do you mean by toggle aim? Like semi auto to full auto or ads to hip fire?
  4. IcedYoshi

    Some suggestions.

    Thank you for your feedback. Some of these ideas are already planned (skill tree, missions, traders/shops)
  5. IcedYoshi

    Alpha 4 - Hi to all of you

    Welcome back!!!!
  6. IcedYoshi

    How can I play this game?

    There is a link from our main page that you can click on to sign up for the next Open Alpha. Also you can Pre-Order for instant access to the game.
  7. IcedYoshi

    item Suggestion

    Thank you for your ideas! Some of these are on the idea's board for consideration and I have added a couple more. We appreciate the suggestions!
  8. IcedYoshi

    How not to play Xera

    LOL
  9. IcedYoshi

    Base Building & More

    I'll put this on our suggestions board for internal review!
  10. IcedYoshi

    My experience

    To go into first person, it defaults to c. Great feedback and we'll be sure to look into it!
  11. IcedYoshi

    Our first Open Alpha weekend is a wrap!

    Hope everyone had fun! It was great seeing all of you guys out there!
  12. IcedYoshi

    October Newsletter

    I don't blame you at all. I've run into the same type of thing in the past. Be sure to keep up to date on how things progress! We are excited for the next patch and hope everyone here is as well. If you have any questions, don't hesitate to reach out and hopefully when the game is in a state that matches what you are looking for, we would love to see you!
  13. IcedYoshi

    October Newsletter

    You won't be the only one getting your @ss handed to you They crushed me last time around.
  14. IcedYoshi

    October Newsletter

    Hello Survivors, It's time for another community update as we have been busy getting ready for some exciting news and wanted to give everyone an update on some of our upcoming plans! Over the past month, there have been a lot of things happening behind the scenes, including the map expansion, new points of interest, and some other exciting things that have been in the works. We have made a ton of progress, and as we near the next phase of testing and development, we are happy to share some of those plans with you. Spotted Kiwi Interactive – New Team Member A very warm welcome to Tim who has joined the Spotted Kiwi Interactive team. Tim has filled a very important spot on the team and will assist with getting us through to early access and beyond. A few words from Tim: “Hi everyone, I’m Tim (@infamy8481 on Discord, Infamy in the Forums) and I’m excited to join the Spotted Kiwi team to help out with biz dev and marketing. I’m also investing enough in the company to make sure we get to Early Access in good shape. I’ve been working in video games since 1989… Yes, that old. Formerly of Activision, but don’t hold that against me 😉 Looking forward to getting this bird off the runway early next year!” State of Development Development is going well, we are getting a lot of new features ready to be implemented into the game. We are working with various artists and animators to implement different movement modes, such as prone. We are also working on creating more dynamic elements in the game, such as opening trunks of cars to search for supplies and more. We are also working on implementing new guns, the FN Scar will be ready in the next patch. There are still some tweaks needing to be done to the animations for the shotguns, so these may not be ready for the upcoming patch. There will be a new way to travel between safe settlements which we hope to improve based off player feedback – this will be in the next patch. Map Extension The map extension is going well, we are working through the implementation of new points of interest and making changes to existing ones to keep the map fresh. The map extension came out much larger than we originally thought – so it is taking a little longer to fill with foliage and other environment details. We plan to release the new map areas in stages, rather than just having empty space. We have been working on some new building types, such as a church and post office – to help break up some of the repetitive building designs we have in the game already. Invitational Open Alpha Phase We are pleased to announce that we will be taking the game into an “Open Alpha” phase very soon. This will open the game up to a whole new audience – and you’ll be able to invite your friends to come play alongside you. This will assist with growing the community leading up to early access and push the servers a little harder to help prep for Early Access. More details will be announced shortly. As always, we invite and appreciate all feedback from you the community. We also want to thank everyone for your support as this project would not be possible without the support from all of the backers and we hope you will enjoy what is to come. Regards, Spotted Kiwi Interactive
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