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About Quvick

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  1. If your game becomes popular, many cheat programs will appear. As we already know, you can only detect cheats after they have been used and damaged the gameplay. I would like to hear from developers, how do you plan to solve this problem? A good example for me in Warz, where were servers for "veterans", which only high-level characters. This made cheaters life more difficult. They would have to spend a lot of time to enter these servers. And then lose everything in one use cheat. But in XERA is no branch of skills and character exp... so, what are you planning?
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