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Showing results for tags 'pvp'.
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I think XERA is an amazing game, and I'm glad I discovered it. I used to play a lot of H1Z1 survival before, but unfortunately, that game no longer exists. This game is quite similar to H1Z1, but in this case, the zombies are replaced by robots. The game also has some great additions like in-game missions, challenges, and a season pass. However, I do see some areas for improvement: The destruction of base components needs a different approach. It has happened to me too many times that I accidentally demolished basic parts with the hammer while trying to upgrade them. This seems to be a common issue among other players as well. To solve this problem, consider replacing the hammer, for example, with a crowbar when demolishing. I feel that there is a lack of challenge in PVE (Player vs. Environment). For example, adding more robots or having groups of robots randomly patrolling the map could increase the level of challenge. There are many robots in the prison area. The chance of being killed by a robot there is quite high. It would be enjoyable if there were more rewards or unique items to acquire in that area. It is common for other players to take away buggies and ATVs in PVE. To prevent this, one solution could be to add a key to each vehicle, and each player can have only one key. This way, it would also reduce frustration and unnecessary arguments in the chat. Some missions are very boring because they take a long time to complete. For example: "Collect 100 medical supplies from military crates." I can imagine that many players lose interest because of this. It's fun to do missions, but these kinds of missions become very repetitive and tedious. Overall, I love the game, but I think these improvements would make it even better. I hope you take this as a positive comment and that you will continue to develop this game further.
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- dismantle
- dismantle base
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global inventory New Global Inventory System
Headshot posted a topic in Suggestions / Ideas / Feedback
I love this game, im personally addicted, havent stopped playing for the last 4 days since I bought it, keep up the good work but I do think that some work could be done, for example: I personally think its a big hassle to have to run all the way to the safe zones especially when you kill one person in Redsville and are full inventory. My suggestion to you guys is that the global inventory is connected to you, I think that the hostile timer should be raised to 10 minutes stopping you from interacting with your Global Inventory. I think that once you are no longer hostile you would be able to access the global inventory anywhere, I do still think that the safe zones should be used as if you are hostile you can just run back to it just to be safe for the time being to stop you from dying with all your loot, I think this menu could be introduced into your TAB inventory. If you do take this into suggestion I personally think the safe zone radius should be shrunk. Another method could be something like a extraction point, something you can do to extract your loot but also not be safe. For example if you are caught extracting loot you can lose it all. Just need something easier to get to for stashing, to run constantly especially after one kill is very annoying. Things to change especially is the fog, its super difficult to see anyone sometimes, the difference of the fog being there and not is dramatic you can actually see without the fog, I think fog should still be here, maybe just have fog during events or rain storms, but 90% of the time it is ridiculous. Just a couple suggestions, have a nice day! -
This list is what i would love to see implanted into Xera Surivival. Major Changes I would love to see: 1: I would like the airdrops to be more scarce and alot more lucrative. Instead of the current drop table including UMPs/G17/MP5/AR-15. And have them only drop Scars-L/Scars-H/G36/AK47/Snipers. And this is the only way to get snipers. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 2: Instead of the Air Drops being only in the Unmarked Military Camps ("Camp Splinters" what my group calls them) but mainly have the airdrops be an rare random event (or even time IE every 2-3 hours) and have them occur in the towns so there's more CQC (Close Quarters Combat) Instead of the current tree hugging guerrilla warfare. -With the increased Rarity of the items in the crates and have them spawn in towns would promote more reason to go to towns and pvp there. Instead of just Running into the towns on the way to only stock up on food and water. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ 3: I would also like to see the ability to log in from death with gear. I think it would be awesome if you died either to a player or a robot the ability to revive in the general vicinity with gear that you have stashed in your global inventory. Even if you had to wait 1-1.5 minutes to re-spawn i would prefer to have this method to have that fix of being able to come back into the fight or continue on farming. - If this was implemented there would'nt be a need for the helicopter. Which the helicopter is a great idea but it slows down the pvp. Thus making the events the only PVPable reason in the game. - If the fighting start happening in towns...once they add private servers everyone is going to -log out anyways so being able to get right back into the fights will be nice and help prevent them from hopping. -If this was implemented it would also prevents safe zone camping/PVP and keeps the pvp away from the safe zones. Which me and my group have encounter multiple times and leaves us frustrated. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 4: The ability to either pick the safe zone after you die or the ability to spawn to the closes one. For example “When we die at C4 and it spawns is at the bottom right safezone it makes it even more running and/or waiting for helicopter” and then the game just turns into a walking sim. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Minor things i would love to see: 1: More holes in fences in town so you don't have to run a mile and a half to get around a fence. 2: Would love to see something like either sandbags or shields you can use to jump over fences or use them for a defensive position. But make the shields heavy so you can only carry 2-4 of them, to prevent shield spamming --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Im not trying to change the entire game i just think these are some features that would improve the aspects of the game and make it more enjoyable. The devs themselves said they were influenced by the game Warz/Infestation Survival Stories. But to be honest this game feels more like Shattered Skies and in my option this was the wrong route to what seems like i could be an awesome game. When i first started playing the game i was getting a fix like i did back in the Warz days but after have many complaints and seeing there needs to be a change, I felt like i was getting half the fix and just became agitated. Unfortunately I don't know how much more i can play this in the current state. Maybe my standards are to high in the aspect of me wanting to play a game like Warz that is'nt dead, and that's why I kinda feel let down. PS dont slam me like the hulk did to loki. This post is just the things i would like to see change and everyone has their own options.
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- pvp
- suggestion
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