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Just a few suggestions.

Ghosting in - I think you shouldn't be able to ghost in on spawn,Could get you killed without been able to react.

Graphics glitch - with blue carpet in house when you have a gun and move around it leaves this wierd effect on the carpet,cant really explain but if you take a look you will know what i mean. :) 

Food - Food doesn't appear to restore hunger bar,Only drink.

Health - depleats too fast (imo) when your starving.

Loot Spawns - More variety in loot spawns..spawns seem okay,But i know EXACTLY where to go to get what i need,For example i need a gun run into one of the houses you will almost guaranteed to get a M4-A1 or AK either on the Sofa or on the table,Same goes for a Vest and Food been in the supermarkets.

I think the loot should be more varied to be honest because in an apocalypse situation like this there really wouldn't be much food left at all in the supermarkets as they would have been looted instantly,

Random Houses / Log cabins in the woods - To make walking from one town to anotehr not so boring.

"Loot Stash Box" spawns - Maybe these could be a rare spawn,Maybe even a % of finding one of these in the random houses / log cabins i mention in the woods,They could contain a stash like.

  • Sniper rifle
  • 2x boxes of ammo for said rifle
  • Can of food
  • 4x Bandages
  • Armour.

AI / Robots - Just courius why do these guys run around like idiots at 100mph for no reason. :D

Wouldn't it be better for them to walk normally even when they are after you but walk like they have a strong posture,With a lot of energy behind their stride.

Advertising - I think the game needs ALOT more advertising,Just doesn't seem to be anyone playing,I know its early days but where is everyone.

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Thank you so much for taking the time to write this. It is very much appreciated.

 

  • Ghosting is something to be evaluated. I personally don't think it is a problem, it is up to you to log out in a safe place. :)
  • This is related to Ambient Occlusion, I will look into this.
  • Right now drink/food only restores their primary category, but this is going to change so that liquid food (soup) also restores some water as well.
  • Loot spawns are placed everywhere, 90% of them are on the loot table "all" which has all items. It will always be random what spawns but it has some weighting so that military based loot spawns less frequent. You are seeing a lot of military based loot because there isn't a lot of items in the tables right now, so it doesn't have a big pool to pick an item from.
  • POI (points of interest) is something being added now, I just wanted to get the base 2 cities done and then I can fill in some placed in between.
  • This would be a good idea, I have some similar ideas of "events" which occur within the world based off timers.
  • AI is still very experimental - a lot of improvements to come!
  • We do carry out some advertising on social media and other places. This is going to ramp up a bit now that we have almost completed the core mechanics of the game.

 

Cheers :)

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