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Joshua

Private Server Configurations Feedback

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Hi everyone!

 

I wanted to gauge some feedback from the community in regards to our upcoming Private Servers feature.

 

The idea of private servers:

  • Default configured servers can have official global inventory access (So when no config is changed, except maybe a password)
  • Once any config is changed (e.g night/day) the server becomes dis-associated with the official servers so items and other data does not transfer between customized private servers and official servers
  • Private servers may have their own Global Inventories which only persists on that server
  • Private servers will be rented from us and are configurable from an in-game interface after they are purchased from our website

 

We're wanting to give you control over many different game-play elements and would like to know what you'd like to see!

 

We will use this feedback to prioritize what features we launch private servers with.

 

Some ideas we already have planned:

  • Day / Night
    • Speed of which cycle completes (Slow down or speed up)
    • Day / Night only (A specified time e.g 11AM or 3PM)
  • First person / third person only (Lock to a specific view)
  • AI Controls
    • Disable AI (Stops AI from spawning at all, for PvP events or PvP orientated servers)
    • Increase AI Spawns (Increases the amount of AI in the world for hardcore PvE)
    • Health modifiers (Give them more or less health)
    • Change their loot tables
  • Loot changes
    • Increase amount of loot that spawns in the world
    • Reduce amount of loot in the world
    • Change type of loot that spawns (E.g Glock + 9mm only game)
  • Server administration controls (handy for events and moderation)
    • Kick (w/ duration)
    • Ban (w/ duration)
    • Givemod
    • Giveadmin
    • Clear server (Kicks all non mods/staff from server)

 

Thanks - looking forward to hearing what ideas you all have!

 

Cheers!

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Hello,I have a question will the game have added some sort of transportation,Bicycle,motorcycle,or car???

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нереально было бы любой трафик на самом деле Kalita, чтобы пробежать по карте пешком до места и на вертолете вам нужно бежать к базе в верхней или нижней части, и он летит по карте!!!!Я не знаю

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I could see having this level of customization make the gameplay similar to DayZ. Also, how about a default load out? Making it where players who spawn in have like a G-17, some bandages etc to get started.

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my take on private servers:

is that no matter what they should never touch the official global inventory at all, they should stay private and on its own separate data base no matter what ( even if it was just a password change ) .

the thing is say I get a private server password it and then invite any and all friends to it. and we stock up on all the high-end gear and get all the drops for the "best weapons", then we turn around and jump into the official servers with all the gear we did not really have  to work for or against other players for and create a not so good play session for those that was just in the official servers.

that is my take for private servers to stay private and never touch official at all.

I don't know to me it sounds like I'm coming off a  bit harsh but I'm not trying to just putting my thought out on this subject.

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Uma coisa que eu gostava em outros games, era poder sair em servidor privado pegar os itens e poder levar esses itens para servidores oficiais...pois procurar itens com outros jogadores em volta é bem mais difícil.

 

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Hey,

i think it’s okay that u can farm on the private servers it’s a good way to make money for the company.

That way u can not make it P2W with cash shop and make that just cosmetics.

Either way private servers should be modable with events and such ofc those will not be in the GI

Official event servers with maybe some extra fun events to gain loot.

 

 

 

 

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Share server files with common public game hosters and not monetarize also the server hosting besides microtransactions and charging for the game itself. I expect you guys have mouths to feed - but so have we and server owners should not have to pay a fortune for trying to build a community.

Let admins set passwords, black- and whitelist users (with Steam ID) to have community servers with own rulesets and events.

Damage modifiers for player vs. robots, player vs. player, robots vs. player. That would be more versatile than "just" modifying robots health.

 

Besides this, I pretty much share your ideas, @Joshua & team, especially to split GI when private server settings defer from official servers.

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On 4/3/2019 at 6:28 AM, twojz said:

my take on private servers:

is that no matter what they should never touch the official global inventory at all, they should stay private and on its own separate data base no matter what ( even if it was just a password change ) .

the thing is say I get a private server password it and then invite any and all friends to it. and we stock up on all the high-end gear and get all the drops for the "best weapons", then we turn around and jump into the official servers with all the gear we did not really have  to work for or against other players for and create a not so good play session for those that was just in the official servers.

that is my take for private servers to stay private and never touch official at all.

I don't know to me it sounds like I'm coming off a  bit harsh but I'm not trying to just putting my thought out on this subject.

I agree to an extent. I think the two criteria for disassociating a private servers Inventory from the global inventory are 1) is the server passworded 2) are the loot spawns affected (i.e all ARs or increased snipers). 

Anything other than that seems like fair game.. if a server is hosted and the admin wants to run it 24/7 night I don’t think that should necessarily disqualify it as a place to access the GI. 

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On 4/3/2019 at 3:28 PM, twojz said:

my take on private servers:

is that no matter what they should never touch the official global inventory at all, they should stay private and on its own separate data base no matter what ( even if it was just a password change ) .

the thing is say I get a private server password it and then invite any and all friends to it. and we stock up on all the high-end gear and get all the drops for the "best weapons", then we turn around and jump into the official servers with all the gear we did not really have  to work for or against other players for and create a not so good play session for those that was just in the official servers.

that is my take for private servers to stay private and never touch official at all.

I don't know to me it sounds like I'm coming off a  bit harsh but I'm not trying tojust putting my thought out on this subject.

In my opinions that isn't really a problem. If someone decides to get a private server, spends time farming on it, gets good gear and then connects on an official one he can do it. If he does, you got it in your own hand to kill him or his group and just take his stuff. I see it as people farming for me rather than "people getting better loot and destroy me". It got 2 sides, depends on how you see it

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I think that Private Servers should be able to link Global Inventory with the Main Servers ONLY IF:  You keep the configuration 100% the same.

So if your Private Server is 100% the same as the Main Server........you get to transfer GI.  If there are any changes, after the server reboots, GI no longer transfers.

We want to rent a Private Server, but if it doesn't transfer to the Main Servers, there's no point.  We won't be renting one.

We had a private server live 100% of the time we were playing WarZ.  We'd like to do it here.  But only if that inventory transfers.

Edited by AirborneLawnDart
Added bold

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4 hours ago, AirborneLawnDart said:

I think that Private Servers should be able to link Global Inventory with the Main Servers ONLY IF:  You keep the configuration 100% the same.

So if your Private Server is 100% the same as the Main Server........you get to transfer GI.  If there are any changes, after the server reboots, GI no longer transfers.

We want to rent a Private Server, but if it doesn't transfer to the Main Servers, there's no point.  We won't be renting one.

We had a private server live 100% of the time we were playing WarZ.  We'd like to do it here.  But only if that inventory transfers.

It is not recommended.
Reason: Anyone who opens a private server, being an administrator, can spawn items and pass it to any official server.

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I have not understood very well about dedicated servers. Can we host in our own PC's?

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Quote

It is not recommended.
Reason: Anyone who opens a private server, being an administrator, can spawn items and pass it to any official server.

 

Nothing in the official post at the beginning said anything about spawning items in.  In fact it does confirm what I was thinking.

 

Direct Quote:

  • Default configured servers can have official global inventory access (So when no config is changed, except maybe a password)
  • Once any config is changed (e.g night/day) the server becomes dis-associated with the official servers so items and other data does not transfer between customized private servers and official servers

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On 5/27/2019 at 9:11 PM, insano said:

I agree to an extent. I think the two criteria for disassociating a private servers Inventory from the global inventory are 1) is the server passworded 2) are the loot spawns affected (i.e all ARs or increased snipers). 

Anything other than that seems like fair game.. if a server is hosted and the admin wants to run it 24/7 night I don’t think that should necessarily disqualify it as a place to access the GI. 

I disagree with the password, as one of the main uses for private servers are for clans, and clans don't want randos on their private server that they paid for. Also streamers use private servers for them to loot and some give out the password to subs for them to loot as well.

Edited by tagKnife

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Servidores Privados padrão devem ter senhas sim, e os loots poder ir para o Inventário Global. fica bem melhor para ir em pvp nos servers oficiais.

Tem alguma data?

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Private servers with password only should be allowed to mix global inventory.  Trying to get weapons and xp with more than 5 people on server is almost  impossible.. map too small.. You have players just camp out the good loot spots. 

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I'm surprised nobody has brought this up. While the idea of renting out private servers yourselves is a good one, having that be the only option for a private server is troubling. Having just bought the game,  then being forced to choose between playing on public servers and having to deal with PvP (which my friend group tends to avoid), or paying more money to limit the game to just my friends isn't a good choice to have to make.

The lack of ability to run our own private server, which a couple of us have rigs we keep specifically for the purpose of, is a serious detriment to our interest in what looks to be a very fun game. People don't tend to rent private servers just because they want to play the game privately, but because they want a better server than they themselves can provide, or don't want to deal with the legwork of server setup.

Considering the game isn't free to begin with, forcing people to rent YOUR servers if they want to play privately feels like little more giving people a 'pick the lesser of two evils' choice. Offering private servers as a service is a fantastic idea, and I fully support it. Making it the only option for private play is cash-grabby and underhanded.

So there's my feedback. Let people download and run the server architecture if they can and want to, so people that have just paid for your game can play it the way they want to, solo or with friends, even if you disable privtely run servers from connecting global inventories with official servers for balance reasons.

As it stands, we'll be avoiding this one for now, but if self hosted private servers become posible, we'll definately reevaluate. As i'm sure will many other people.

Thanks for making a game you're passionate about, and good luck with it.

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People seem confused about this, So I want to break it down like this. 

The game is essentially an MMO because we are all connected by something greater than the servers. We are connected by the GI and the economy of guns. 

If you make private servers where you can loot and add to your GI, you're causing inflation to the server and the loot rarities and spawn rates are absolutely irrelevant. Loot in this game is given to players who are willing to risk their Player Inventory in order to take it back to a settlement to put it in their Global Inventory. This is the trade off. 

If you are asking for a private server to avoid the Risk and only gain the reward, you are inflating the economy of their even being loot tables. Take an MMO like World of Warcraft for example. There are private servers for World of Warcraft, but what you are asking for is essentially World of Warcraft private servers to be connected to the official server auction houses. So you can choose to farm on private servers away from whatever con you see in the official servers, only to go back to official servers and reap the benefits. 

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well if i pay for a private server i want to control who enters it, default settings + password and global gi should be the same with official servers

would not pay a single cent if its not same gi and lockable with password...

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how do you control the config changes, though?

 

Lets say someone disables AI, fill their character back to weight capacity with juicy loot, then reverts back to standard settings. Are they now back on the network?

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On 6/4/2019 at 6:24 PM, xDarrick said:

well if i pay for a private server i want to control who enters it, default settings + password and global gi should be the same with official servers

would not pay a single cent if its not same gi and lockable with password...

Amen!

No nerfed loot either.  You should be able to get all the normal AR, SMG, backpacks, meds, helmets, etc.

I'm fine if the higher tier stuff like SCARs, G36, and Snipers are more common in the high pop servers.

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On 3/19/2019 at 8:38 AM, Sersh said:

Hello,I have a question will the game have added some sort of transportation,Bicycle,motorcycle,or car???

There are ATVs. I know where two are. One is at bunker and the other is down in the farming area I'm front of a house. 

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