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waakh

MY MAP REWORK (SUGGESTION)

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Posted (edited)

Hello survivors,

I am here to share my map rework,  removed some useless places.

  • Add a bugly city and hill (A new city for pvp)
  • Rework eden camp ( I think the map need 1 more military base, airport, bunker, nator and eden camp)
  • Move trailer park to under
  • Move redsville city to the top (pvp city)
  • Moved the Golden Eagle Settlement a little bit to the corner.

MAP-REWORKED.png

OBS: Right now, we have zones on the map cleaned up and ready to be built.

Best regards.

 

Edited by waakh

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Having 2 huge citys side by side like that would just be to chaotic IMO

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15 minutes ago, Dexel said:

Having 2 huge citys side by side like that would just be to chaotic IMO

Not chatotic , just split the pvp

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51 minutes ago, waakh said:

Not chatotic , just split the pvp

The thing is compound events, airdrops, and looters are splitting the pvp. Making another big city on this small map will legit make actual city pvp rare

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3 minutes ago, Dexel said:

The thing is compound events, airdrops, and looters are splitting the pvp. Making another big city on this small map will legit make actual city pvp rare

As I said earlier, we have empty areas on the map, so airdrop and events will not be a problem.

We have space on the map to make events and air drops.

Just split the map with loot and pvp.. Citys to pvp and airport / nator / bunker and eden to farm/loot.

Actually the game have a only 1 good city for pvp, is redsville.

The map with 4x4 need 1 more city to pvp and 1 more military base.

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Posted (edited)
58 minutes ago, waakh said:

As I said earlier, we have empty areas on the map, so airdrop and events will not be a problem.

We have space on the map to make events and air drops.

 Just split the map with loot and pvp.. Citys to pvp and airport / nator / bunker and eden to farm/loot.

Actually the game have a only 1 good city for pvp, is redsville.

The map with 4x4 need 1 more city to pvp and 1 more military base.

He means that when you have two big cities like that the pvp will split between city A, city B, Airdrops and events. So you would have less PvP and more running.

Edited by TheDuke

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3 minutes ago, TheDuke said:

He means that when you have two big cities like that the pvp will split between city A, city B, Airdrops and events. So you would have less PvP and more running.

Understood, would depend on the frequency of the events/airdrops and limit players on the server.

With this map, maybe less frequency of the events/airdrops and more limit players on the server.

 

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1 hour ago, waakh said:

Understood, would depend on the frequency of the events/airdrops and limit players on the server.

With this map, maybe less frequency of the events/airdrops and more limit players on the server.

 

If they were to implement a map like the one you suggested that would be a must, yes.
But I'm personally happy with the current one, it just needs more cover here and there.

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Bugly city looks like Clearview :D .. i think there is no need of one more city .. something new like a prison or school would be cooler since there is so much space on the right and the left side of the map

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I'd like more areas / interesting areas to loot.

They need to up the number of players though, as 35 is really spreading it out for PVP already.

 

My ONE major change that I'd like to see is RENAME THE TOWNS :)

Ridgeton, Ricketsville, Rockton, Redsville  <--------------------Different names like Clearview, Smallville, Pleasant Valley (so we don't muff up the names over comms so much)

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